![]() If you don’t want one, if you can’t afford one, while you’re saving for one, if yours breaks, if your desktop is small… and why the hell not? Implementation should be easy. If you want to play games with your mouse, please do so. (There are plenty of flight games available that use the mouse as the main controller. Please pick one of those.)ĮD should not spend valuable time programming mouse functionality for a SIMULATION that 99.9% of customers will never use.ĭCS caters to a very niche audience of flight simulation aficianados, not gamers. This is not "elitist" attitude it is reality and like so many things in life one must select the correct tool for a particular job. Looking for mouse control in DCS is NOT the correct tool for the job. Sorry, but I completely disagree with your post and would fight this sentiment to the end.ġ) Know that 99.9% of DCS players currently use joysticks?Ģ) Know that statistic wouldn’t change if they had an accurate, free analogue alternative?ĭCS is a video game. Computer vehicle simulations were basically born in the early 90s as a central computer video game genre and they were sold to and bought by video gamers. During the 90s shooters and strategy games broke through and dominated the computer video gaming market and then computer gaming became more similar to and eventually completely dominated the console gaming market.Īs such simulators have deep connections with video games and especially DCS which is sold and marketed as a video game and analysed by video game critics. It is also not obscure among the minority of video gamers interested in flight simulators which I can tell you is a lot more users than they who are willing to pay £400 for a quality joystick, pedals and head-tracking. ![]() So any attempts to claim that any easily available ($20) computer “simulator” (especially one as visually appealing as DCS) is not being discovered by thousands of casual players by any means are useless. I will add that official implementation of mouse control would take about one guy one hour and a dedicated modder should be able to un-darken that “AXIS ASSIGN” button in a lot less time than it takes to create a brand new aircraft module… Sure, equipment beats no equipment and I’m sure old pilots are having fun building entire cockpits but here we have an easy way to instantly make DCS more playable any day of the week you can’t be bothered to dig out your joystick. ![]() Mouse control in video games is not a difficult thing to achieve. Indeed denying someone else a completely acceptable means of analogue aircraft control is elitist, nothing else. Maybe the developers don't want to cheapen their product. They are selling their product as a simulation, the s in dcs. Why produce high quality flight models and try to simulate the real aircraft just to have them flown by a mouse? Doesn't make sense.
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